Saturday 1 February 2020

The Robin SoC on the iCEbreaker: current status

It is perhaps a bit weird, i started first with the iCEstick and then with the iCEbreaker to play around with FPGAs but actually i spend more time tweaking the assembler and C compiler than working on the hardware.

This is a good thing really, for it means that the hardware is working quite well. The reason for writing an assembler and a compiler (besides being fun) is to be able to test the SoC in a more thorough manner than just poking some bytes to see what it does.

You can of course simulate and verify correct behaviour of individual components but i find it infeasible to simulate a complete CPU (at least not with my limited experience). This means that at least in my opinion simulations are the hardware equivalent of unit tests, important in their own right but insufficient to test a complete design in a way proper programs put a CPU through its motions. Another goal is to find out whether the Instruction Set Architecture (ISA) i have thrown together is workable from a compiler point of view.

Over the last couple of weeks i slowly expanded the functionality of the C compiler (although it is a far cry from being standards compliant and it likely will stay that way) and while this compiler currently just supports char and int types I started writing a soft float library. And indeed while doing this I encountered a serious bug in my hardware design: conditional branches were not always taken correctly.

This was exactly why i started writing actual programs that exercise the CPU in more realistic ways. However, most of the things i encountered where bugs in the compiler rather than in the hardware but all the work until now resulted in this provisional list of observations:


  • Single stepping

It would be nice to have the option to single step through a program on the hardware level. The CPU has a halt instruction and in its ROM i have implemented a small program that dumps all registers but there is no easy way to restart again. The need for single stepping is somewhat lessened now that i implemented print and itoa functions but it still would be nice to have.


  • Interrupts and the UART

I didn't design the UART myself because i wanted to implement a monitor first and my verilog skills weren't up to it at that point. Later I added FIFOs to the UART to prevent overruns and made it available to the CPU via memory mapping. However, currently the UART is a bottleneck: it doesn't perform reliably at speeds over 115200 baud and even then it is fairly easy to confuse it. Obviously this would be a prime candidate for a proper redesign and part of this would be dealing with interrupts so that the CPU would waste its time polling for an available character or making sure enough time has passed to send another one.


  • Complexity

The current CPU implementation is quite complex i think: instead of calculating many control signals with a single meaning most of the logic is implemented in a rather long and deep state machine. The SoC as a whole (monitor, CPU and supporting components) currently eats up all but one (!) of the LUTs of the up5k on the iCEbreaker. On the other hand i noticed that even in the current RISC like design, some instructions are never used: the 16 bit move, load and store instructions for example. This of course because my compiler doesn't bother with anything that isn't a byte or a 4byte entity but it nevertheless shows that depending on the area of application we might reconsider the design.

Next steps

The next couple of weeks i will stay focused on improving the C compiler and the test suite until i am confident that changes in the hardware design can be properly checked for regressions. And because compiler writing and especially code generation is fun I'll probably write about some interesting finds along the way.

Then I'll probably focus on simplifying the CPU design to free up hardware resources. At that point i also hope to start on properly documenting the design as currently it is a bit of a mess (like this rambling blog ☺️). After that I'll probably start on the difficult stuff, i.e improving the UART, but we'll see.

CPU design

The CPU design as currently implemented largely follows the diagram shown below. It features a 16 x 32bit register file and 16 bit instructi...